Let’s
get one thing straight, right here and now - I have always had a
love/hate relationship with games. There are those games that I can lose
myself in and devour their content. Unfortunately, it seems my tastes
often relegate that most games I come across lack any appeal to me. To
further torment me, I am often at the complete mercy to whimsical moods.
Allow me to explain; do you ever just crave a particular taste to the
point nothing else satisfies? You might have countless options before
you that you could partake of instead and yet that burning, gnawing
drive inside you roars at you declaring, unequivocally, that - nothing else will do.
Where
everyone has cravings for food and the like, I am more often confronted
by another kind, one that seizes upon my mind and imagination with the
grip of an iron vise. To illustrate my point it was as a child that I
discovered the pure joy of role playing games and the like. However as I
grew to become acquainted I soon found myself wanting for a game that
could meet the needs of my imagination. So I set myself to constructing
my own. It grew to become a mix of various sci-fi elements that I could
at the time not find anywhere else.
Recently
I found myself in yet another such quandary. Having played World of
Warcraft for several years I eventually became saturated with it’s
content. That is the best way I can describe it. I had played so much of
it’s setting for so long I simply discovered I wasn’t enjoying it
anymore. Even the advent of the latest expanded content and with it the
altered mechanics did nothing to rekindle my interest in the game. So,
with a friends recommendation I gave Lord of the Rings Online a shot.
Immediately I had found a renewed outlet for my passion and imagination,
something with which I could entertain myself as I consumed it’s
content.
Lord
of the Rings Online went on to provide me with plenty of fun for quite
some time, and still does. Honestly, I think I would still be logging in
and playing even a little each day save for one simple thing. It isn’t a
sci-fi game. Forgive me if I duck for cover before I continue.
Obviously,
I am abundantly aware that it is a fantasy game. There was never any
confusion when I started to play the game, especially considering as I
am a well read fan of everything Tolkien. However, you recall those
whimsical cravings I mentioned before? Yep, I became sledgehammered but
one and the same. Before I could even realize it I was dying to immerse
myself in something different. Something sci-fi, anything sci-fi in
fact. So I set down and thought about it, and decided to see what I
could find. How hard could it possibly be to find a game that could meet
some simple criteria -
A.
The game had to have some sci-fi elements to it. Give me hover bikes
instead of a mount, let me traverse great distances in a spacecraft or
something. Instead of magic and swords, show me energy weapons, high
tech gadgetry perhaps some psionic powers even. Offer me genetically
modified people, mutated races and aliens. Basically, I want an escape
from fantasy, don’t give me more dragons and magical elves.
B.
Don’t force competitive play on me, let me enjoy an engaging storyline
and some good old fashioned PVE. If I want to challenge another player
or group up for a quest etc, then I will. But, call me crazy, I just
generally prefer to play at my own pace and loose myself in the game for
a bit.
C.
Please, whatever you do, don’t make me attempt some complex control
system to try to play. Not everyone has the hand eye coordination of a
savant.
Armed
with these thoughts I started to look for something new to play, only
to discover an interesting notion. Apparently, in the MMO industry
sci-fi games are relegated to the areas of first person shooters, real
time strategy and let’s not forget flight simulator styled shooters.
None of them an appealing fit for what I desired. The only exceptions
that I could find were Star Wars The Old Republic, and Star Trek Online.
Having played the former during a trial weekend I can say it was a
promising option, but it is also one that has yet to go free to play.
Additionally, it is one that particularly appeals primarily to fans of
the franchise. Being a fan myself that isn’t a major issue, yet Star
Wars is a very particular taste on it’s own. Something with a bit
broader appeal would be nice.
With
regard to the other option being Star Trek online... Well, okay, let’s
be fair here; I am and have been a Star Trek fan for a very long time. I
have always liked the harder science to it as opposed to the more
fantastical elements in Star Wars. I am one of the rare breed of geeks
that likes both equally. That said, I gotta admit that Star Trek Online
seems less of a rpg and more of, well, something else. I haven’t tried
it yet but the more I watch about it, I regretfully don’t feel it’s pull
to play it.
Those
two pillars no longer really options at the moment I had more digging
to do. Here is a short list of those free to play titles I have explored
thus far and a few notes on my own findings.
DC
Universe Online - I have always preferred Marvel over DC myself but
being a comic book nerd and all I thought why not try out this renowned
title. The game’s story and mix of cinemagraphics with comic styled
splash screens was a welcome delight. Making my own Hero(or Villain if
you wanted) was equally enjoyable. I was fascinated with how my
character found themselves involved and was forced to make their way to
freedom. The whole thing was quite a fun experience.
Yeah,
there is a but coming. The controls. Simply put, the controls were very
awkward for me and no matter how I adjusted things my mouse seemed to
lag behind my movements. Perhaps it was partially due to my less than
optimal spec’s but in any event it kinda ruined it for me. I considered
the path of perseverance, but after trying a different hero I eventually
reserved myself to turn my attentions elsewhere in hopes of unearthing
that slumbering treasure that awaited.
Global
Agenda; Free Agent - While the game proclaimed itself as a rpg based
shooter I thought it was at least worth a try considering how little
sci-fi games I was seeing. What I found was a game that was more shooter
than anything and irritating controls. I can’t really say more about
the game honestly. It had graphics that were ‘meh’ and the weapons I
obtained really didn’t seem all that effective/appropriate.
Argo
Online - Claiming to be a ‘Hybrid MMO’ Argo Online isn’t too bad of a
game in reality. It has a fascinating view on a steampunk future with
some fantasy mixed in in such a way that oddly works. The only real
complaints I have about it is mainly in the garbled text for quests and
the like. I can even accept that classes are presented as gender locked,
but reading a quests description riddled with typos and gibberish just
doesn’t set well with my brain. If you push aside some of the how’s and
why’s of the story and just play through the motions of the game you can
have a decent enough time with the game.
I
can’t say Argo is a perfect fit for me by any means, especially with so
much fantasy still interwoven with not quite enough sci-fi. However, in
a pinch like my own I have to say it is one of the more serviceable
options out there.
Rusty
Hearts - Upon reading the words ‘solo dungeon gameplay’ I immediately
knew I had to give this one a shot. Rusty Hearts is for lack of a better
term Frankenstein game of sorts. It manages to fuse cell shaded anime
styles along with cgi rendered animations. The whole thing is then
wrapped in a neat little action focused horror themed game. Seriously,
all the characters you can choose to play are plucked straight out of a Gothic story anime as it were. There is your mysterious man bitten by a
werewolf, a reluctant vampire, even scantily females with blades and
guns etc.
What
I have played so far has been interesting to say the least. Again,
Rusty Hearts is a far cry from my target but I think I could see myself
picking this one back up from time to time to play more. I think it
would really depend on how the storyline develops etc.
Vindictus
- A gem I never would have ever had the pleasure of otherwise. Granted
it isn’t at all what I was looking for it stuck out as it kept popping
up in my searches. In Vindictus you take on one of 5 characters,
something I actually didn’t like the idea of in fact. But the reality is
that you select one of the 5 not as a set persona but as a base mold as
it were. You could just as easily call it your race and class rolled
into one. After a brief intro sequence as a unnamed hooded rookie you
get to have a taste of gameplay before settling in to define how your
character looks etc.
The
game itself is a very action combat focused mmorpg, that kind of
reminded me of something like a diablo game was before diablo 3 but from
a 3rd person perspective instead of the top down view. Out of all my
finds thus far this is one I can’t help but recommend more people give a
try.
RF
Online - Another hopeful gamble I quickly found myself having second
thoughts. A game that looked to lean heavily on some great Sci-fi
elements I had actually thought maybe this could be the one. Not so
lucky. As soon as I installed the game I was greeted with the surprise
that apparently all the servers were down because of some mystery issue.
While I awaited an official update to inform me they were again
available I poked around the forums and continued my searching. One of
my first inklings was an almost lack of activity from other players on
the forums. To further weigh on me was the realization that I wasn’t
seeing any official posts of updates, explanations etc. After waiting
almost 2 days I finally decided to try logging in again just out of
curiosity. To my surprise everything was back up and running and nothing
had ever been said. Not. A. Word.
But,
I could deal with such matters, I could - if the game was worth
playing. Which, RF Online could be. It has so much potential to be a
great game. And yet right off the bat my 1st character started off with 3
different weapons for him to use and all of them did as much or more
than the highest level gear in any store. I literally one shotted just
about everything I came across, and with one of them being an artillery
launcher that meant entire clusters of critters were powerless against
me. At level one, that is not okay. I played for a little while and my
levels just climbed rapidly, in fact I quickly had the trouble that my
levels were going up so fast I couldn’t manage to keep my skills leveled
high enough to enable me to use a lot of the gear I was being rewarded
with.
Like
a spot light turned on someone with a migraine there was so much that
screamed at me that wasn’t okay from a design standpoint. Everything you
killed dropped sometimes 6-10 small shiny cubes. To pick up your loot
you had to click on every single item. One. At. A. Time. The whole thing
rapidly lead to crammed bags with no real way to sort through what was
worth gathering up and what wasn’t. Another headache was the fact no npc
had any way of marking if they had a quest for you or not, and if they
happened to, they wouldn’t say if you even could attempt it. To further
irritate you those same npc’s refused to explain how to refine/process
any materials or how much such a service might cost if they could
provide it. The whole time I played I collected tons of materials and
never once found what I could've done with them period. There wasn’t
much sense in selling them either because they had 0 value, and
everything else that could be sold did me 0 good either. Like I said -
you start with weapons so far advanced you have no reason to invest in
any that you could by. Hint - When you you spend a couple hours and only
then begin to find a weapon that might do not even 10% of your base
damage, well, that is not a good thing.
Don’t
even get me started on the ridiculously slow speed that your character
‘runs’ at. Covering vast terrain that you are required to is infuriating
at best. I still want to like this game, it whispers so many great
promises like a bad ex tempting you back but overall it will just keep
hurting you.
Sevencore
- The most recent game to land on my screen is Sevencore. Like Argo it
seems to be a mixed genre game but unlike Argo it has fewer choices in
classes. There is a total of 4 races and yep you guessed it 4 classes.
Now, they are not gender locked so you can make a male or female of any
race and or class you prefer. Gameplay so far seems fairly generic with
vanilla go here kill x number of this and retrieve this item type
quests. Leveling seems to be fairly quick and the whole routine is
pretty standard. You level up, get awarded a new skill or the like and
turn in your quests for a new or improved piece of gear. One interesting
thing to point out is that it looks like there is no set healer class.
Instead each character has potion like items resembling burgers and
sodas or some such and you can set a slider on your health/energy to set
when you will automatically consume said resources. The whole process
automates self healing leaving you free to do what most players enjoy -
killing the monsters. Weather this will be a blessing or not I can’t
say.
My
next step I think will be to categorize the games that will see further
play before a more permanent decision is reached and which will get the
axe of deletion to make way for any further gambles. So, by all means
if you happen to have a game to recommend or your own observations to
share then I am all ears. And if you're in a similar situation then I
feel for you, perhaps I can save you some of the frustration of debating
about what to try. Either way just bear in mind that your mileage may
vary.
http://www.kickstarter.com/projects/1964352341/shadowrun-online
ReplyDeleteSoon, brother. Soon.
Well that is one delightful possibility I'll have to keep an eye out for! I'll have to add it to the list.
ReplyDelete